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Lead Game Systems Software Engineer

Company: Warner Media, LLC.
Location: Salt Lake City
Posted on: November 22, 2021

Job Description:

Location Salt Lake City, Utah, United States of America WB Games Job Type Full time Job Id 183263BR Company Overview
--WarnerMedia is a powerful portfolio of iconic entertainment, news, and sports brands. We bring people, technology, and the world's best storytellers together to drive culture and meaningful connection. We believe the enduring power of stories can open our eyes to the world, to each other, and to new and different perspectives.--Avalanche, a Warner Bros. Games studio, located along the beautiful Wasatch Mountains, has been in the video game business for 22 years. Acquired by Warner Bros. in 2016, we are at the top of our game and in the midst of creating a new, open-world, single-player action RPG experience, set in the 1800s Wizarding World-Hogwarts Legacy! The game is scheduled for release in 2022. Come play a part in imagining adventures and creating worlds together.Join us. Shape your story here.The Job
Avalanche, a division of WB Games Inc.,is seeking an Advanced Game Systems Software Engineer to join our growing team of talented industry veterans working on our upcoming game Hogwarts Legacy, a new open world, action RPG set in the Wizarding World.

This person will work closely with the project engineering, art, and design leads to develop high-quality game features for AAA games for Next Generation platforms. They must demonstrate high competency for gameplay and feature development and a true passion for game development. Moreover, will own a variety of gameplay systems that will drive the game missions and quest features.--

The ideal candidate is hard-working, hands-on, self-motivated, process-driven, and customer-oriented. This individual has a passion for developing software applications using a variety of technologies.

The Daily

  • You will be developing and implementing key game systems and features, as well as integrating with internal and external shared services and libraries.
  • Participate in all parts of the development process from concept through to live-ops
  • Work closely with the project engineering team to architect and develop high quality, low-latency, and highly responsive code
  • Perform peer code reviews and champion a high standard of code excellence--
  • Collaborate with the design team to build gameplay systems and supporting tools
  • Work with design and product teams for feature viability, costing, design completeness, and risk assessment
  • Mentor junior engineers and provide design guidance on new features
  • Self-manage programming tasks and coordinate with the production team
  • Assess new market trends, features, technologies, and emerging techniques to stay competitive
    -- The Essentials
    • 5+ years of professional software engineering experience, working on cross-functional teams
    • Experience on at least two successfully-published game titles or equivalent
    • Bachelor's Degree in Computer Science (or a related field) or equivalent work experience
    • Proficiency in C++ (Templates, Exception Handling, Multi-Threading, etc.)
    • Computer Science fundamentals in object-oriented design, algorithms, and data structures
    • Strong 3d Math (Linear Algebra, Vector/Matrix Math, Quaternions, etc.)
    • Knowledge of Console and/or PC development best practices
    • Proficient experience with the Unreal Engine 4 (Core systems, player input, game modes, user interfaces, etc.)
    • Exceptional understanding of all game development disciplines and their inputs into the content pipeline
    • Strong problem solving, debugging, and troubleshooting skills
    • Clear, concise, and transparent communicator - both written and verbal
    • Be a self-motivated team player with a positive attitude and strong work ethic
    • Ability to self-manage when given prioritized goals and objectives
    • Seek out opportunities to improve technically and professionally
    • A passion for video games
      -- Good to Have
      • Understanding of Unreal Engine Blueprints
      • Understanding of the Unreal Engine 4 Multiplayer and Network Protocols
      • Experience with scripting languages such as Python The Perks
        • Exclusive WarnerMedia events and advance screenings
        • Paid time off every year to volunteer for eligible employees
        • Access to well-being tools, resources, and freebies
        • Access to in-house learning and development resources
        • Part of the WarnerMedia family of powerhouse brandsWarner Media, LLC and its subsidiaries are equal opportunity employers. Qualified candidates will receive consideration for employment without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law. Get tailored job recommendations based on your interests.

Keywords: Warner Media, LLC., Salt Lake City , Lead Game Systems Software Engineer, IT / Software / Systems , Salt Lake City, Utah

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